Sunday, August 14, 2011

THERE IS ONLY ONE CORRECT ANSWER AND 43 QUINTILLION WRONG ONES. THE STORY OF THE INVENTOR OF THE RUBIKS CUBE.

Little Did Erno Rubik ever imagine but in the late 70's he had invented what was to become the worlds most popular selling puzzle game in history. A cube of colors you can twist and turn and maybe, or maybe not ever solve it. Solve it or not, almost everyone in the 80's gave it a try. Still to this to day, generations later, people are still trying to beat world records for the best time. 

It was wonderful to see how, after only a few turns, the colors became mixed, apparently in random fashion. It was tremendously satisfying to watch this color parade. Like after a nice walk when you have seen many lovely sights you decide to go home, after a while I decided it was time to go home, let us put the cubes back in order. And it was at that moment that I came face to face with the Big Challenge: What is the way home?" - Erno Rubik


To know this man is to listen to him, in his own words...

I was born in 1944 in Budapest, Hungary. My father was a mechanic-engineer, glider builder, a renowned specialist, creator of more than twenty six types of gliders. My mother was woman of letters, poetess and artist. The combined presence of these impulses, the technical one and the arts one, haw been for me, I'm sure of it, a determining factor. At first, I tended towards the visual arts : I drew a lot and I have painted a lot. I made my secondary education in a school which was dependent upon the "Beaux- Arts", as a sculptor. From that time, my taste for technical applications awakened. So the next step in my studies naturally became the University of Technical Education of Budapest, and, in 1967, I obtained there my architect diploma.

I still have a passion for architecture, as one have the more complex activities which combines the more characteristic features of science, technical science and arts. With my diploma, I didn't feel yet like a completely well-trained man and I continued my studies at the Decorative Arts High School in the interior architecture section. My second diploma gave me the title of designer; it was given to me in 1970. These studies made me sensitive to the artistic factors. Since 1970 I have stayed constantly in the High School, teaching plans and constructions, interior architecture drawings, furniture plans and projects, study of form and descriptive geometry. Teaching is the best way to learn, I'm still convinced of that; by passing on our knowledge we continue to discover and learn. Moreover, this activity force us each time to a new formulation of what we want to express, force us to new tries, constant search of new methods. The constant links with youth help us to always have a youthful outlook, make us able to surprise ourselves constantly. I got married in 1977; my wife is an interior architect. Our little daughter, born in 1978, is called Anne.

Space always intrigued me, with its incredibly rich possibilities, space alteration by (architectural) objects, objects transformation in space (sculpture, design), movement in space and in time, their correlation, their repercussion on mankind, the relation between man and space, the object and time. I think the CUBE arose from this interest, from this search for expression and for this always more increased acuteness of these thoughts.(...) I love playing, I admit it, I particularly games where the partner, the real opponent is nature itself, with its really particular but decipherable mysteries. The most exciting game for me is the space game, the search of possible space shapes, that is to say the logical and concrete building of various layouts.

Of course you can't give the exact time of an idea's birth, it seems impossible to me, to me particularly, for who time, from this point of view, has very little interest. It can have been in spring, 1974 that the idea came to me, as a noteworthy possibility. I have a nature attached to experiences, so, since the beginning, I studied variations of a 2x2x2 cube. I was immediately struck by the wealth that could be sensed only from this start. The final technical solution, which is the simplest form 3x3x3, the most easily workable in models, after a few tries, came to me toward the end of autumn, 1974. Several models ready to work were made for me and my friends, it has been exciting to play with them for the first time. We were all surprised to discover gradually that we had made something original, new.
The question of the patent of the invention was immediately raised, so I began the necessary process the 30 January, 1975. Almost at the same, sensing something of the importance of the invented game, of its possibilities and of its real value, I began searching for a partner for the manufacturing and by an extraordinary chance, I indeed found one. The following is rather simple : after its launch on the market (1977) the game became, rapidly and as if by magic, very popular in Hungary, then, from 1980 in the whole world. I feel like the story only begins, and that we can't predict the end, as well as nobody, I think, could have guessed its future.



Rubiks Cube Commercial from the 80's 1
Rubik's Cube Commercial from the 80's 2
Official Rubik Cube Website
Rare Interview With Inventor Erno Rubik
      
Now it's available in Braille

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